| CanvasRendererAddText Method (FontComponent, Double, String, Vector2, EHorizontalAlignment, EVerticalAlignment, ColorValue, CanvasRendererAddTextOptions) | 
Namespace: NeoAxis
 Syntax
Syntaxpublic void AddText( FontComponent font, double fontSize, string text, Vector2 position, EHorizontalAlignment horizontalAlign, EVerticalAlignment verticalAlign, ColorValue color, CanvasRendererAddTextOptions options = CanvasRendererAddTextOptions.PixelAlign )
 See Also
See Also