Click or drag to resize

BodyCreateFixture Method

Creates a fixture and attach it to this body. If the density is non-zero, this function automatically updates the mass of the body. Contacts are not created until the next time step. Warning: This method is locked during callbacks.

Namespace: Internal.tainicom.Aether.Physics2D.Dynamics
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public virtual Fixture CreateFixture(
	Shape shape
)

Parameters

shape  Shape
The shape.

Return Value

Fixture
See Also