RealExplosionActivate Method  | 
 
            Activate the explosion at the specified position.
            
 
    Namespace: 
   Internal.tainicom.Aether.Physics2D.Common.PhysicsLogic
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntaxpublic Dictionary<Fixture, Vector2> Activate(
	Vector2 pos,
	float radius,
	float maxForce
)
Parameters
- pos
 - Type: Internal.tainicom.Aether.Physics2D.CommonVector2
The position where the explosion happens  - radius
 - Type: SystemSingle
The explosion radius  - maxForce
 - Type: SystemSingle
The explosion force at the explosion point (then is inversely proportional to the square of the distance) 
Return Value
Type: 
DictionaryFixture, 
Vector2A list of bodies and the amount of force that was applied to them.
See Also