PathManagerEvenlyDistributeShapesAlongPath(Void, Body, World, Path, IEnumerableShape, BodyType) Method |
Namespace: Internal.nkast.Aether.Physics2D.CommonAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic static List EvenlyDistributeShapesAlongPath(
void world,
Body path,
World shapes,
Path type,
IEnumerable<Shape> copies,
BodyType userData = default
)
Parameters
- world Void
-
- path Body
-
- shapes World
-
- type Path
-
- copies IEnumerableShape
-
- userData BodyType (Optional)
-
Return Value
ListT
See Also