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PathManagerAttachBodiesWithRevoluteJoint Method


Namespace: Internal.nkast.Aether.Physics2D.Common
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static List AttachBodiesWithRevoluteJoint(
	void world,
	RevoluteJoint bodies,
	World localAnchorA,
	List localAnchorB,
	void connectFirstAndLast,
	Body collideConnected
)

Parameters

world  Void
 
bodies  RevoluteJoint
 
localAnchorA  World
 
localAnchorB  ListT
 
connectFirstAndLast  Void
 
collideConnected  Body
 

Return Value

ListT
See Also