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TextureIsValid Method

Checks whether a texture with the given parameters would be considered valid.

Namespace: Internal.SharpBgfx
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static bool IsValid(
	int depth,
	bool isCube,
	int arrayLayers,
	TextureFormat format,
	TextureFlags flags = TextureFlags.None
)

Parameters

depth  Int32
The depth of the texture.
isCube  Boolean
true if the texture contains a cubemap.
arrayLayers  Int32
Number of layers in texture array.
format  TextureFormat
The format of the texture data.
flags  TextureFlags  (Optional)
Flags that control texture behavior.

Return Value

Boolean
See Also