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FbxNodeEvaluateRayIntersectionPoint(FbxVector4, FbxVector4, FbxVector4, Boolean, FbxTime) Method


Namespace: Internal.Fbx
Assembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public bool EvaluateRayIntersectionPoint(
	FbxVector4 pOut,
	FbxVector4 pRayOrigin,
	FbxVector4 pRayDir,
	bool pCulling,
	FbxTime pTime
)

Parameters

pOut  FbxVector4
 
pRayOrigin  FbxVector4
 
pRayDir  FbxVector4
 
pCulling  Boolean
 
pTime  FbxTime
 

Return Value

Boolean
See Also