FbxNodeEvaluateRayIntersectionPoint(FbxVector4, FbxVector4, FbxVector4) Method |
Namespace: Internal.FbxAssembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic bool EvaluateRayIntersectionPoint(
FbxVector4 pOut,
FbxVector4 pRayOrigin,
FbxVector4 pRayDir
)
Parameters
- pOut FbxVector4
-
- pRayOrigin FbxVector4
-
- pRayDir FbxVector4
-
Return Value
Boolean
See Also