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MaterialAddMaterialTexture(TextureSlot) Method

Adds a texture to the material - this bulk creates a property for each field. This will either create properties or overwrite existing properties. If the texture has no file path, nothing is added.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public bool AddMaterialTexture(
	 in TextureSlot texture
)

Parameters

texture  TextureSlot
Texture to add

Return Value

Boolean
True if the texture properties were added or modified
See Also