NeoAxis Engine Documentation
NeoAxis Engine Documentation
Manual
Base Types
Scene objects
Object In Space
Mesh In Space
Group Of Objects
Layer
Sky
Fog
Terrain
Light
Lens Flares
Camera
Billboard
Decal
Reflection Probe
Sound Source
Render Target In Space
Area
Surface Area
Cut Volume
Liquid Volume
Occluder
Sensor
Destroying Sensor
Text 2D
Text 3D
Measuring Tool
Grid
Curve In Space
Curve In Space Objects
Render To File
World Generator
Liquid Volume
Manual
/
Base Types
/
Scene objects
/ Liquid Volume
Liquid Volume
The component to manage liquid volumes.
Properties
Name
Description
Material Surface
The material of liquid surface.
Tessellation Per Unit
The number of vertices per unit of the world.
UVTiles Per Unit
The number of UV tiles per unit of the world.
See also
Scene Editor
Base Types
LiquidVolume class
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