| Fixture Fields | 
The Fixture type exposes the following members.
 Fields
Fields| Name | Description | |
|---|---|---|
|  | AfterCollision | 
            Fires after two shapes has collided and are solved. This gives you a chance to get the impact force.
             | 
|  | BeforeCollision | 
            Fires when two fixtures are close to each other.
            Due to how the broadphase works, this can be quite inaccurate as shapes are approximated using AABBs.
             | 
|  | OnCollision | 
            Fires when two shapes collide and a contact is created between them.
            Note that the first fixture argument is always the fixture that the delegate is subscribed to.
             | 
|  | OnSeparation | 
            Fires when two shapes separate and a contact is removed between them.
            Note: This can in some cases be called multiple times, as a fixture can have multiple contacts.
            Note The first fixture argument is always the fixture that the delegate is subscribed to.
             | 
|  | Tag | 
            Set the user data. Use this to store your application specific data.
             | 
 See Also
See Also