Fires when two shapes collide and a contact is created between them.
            Note that the first fixture argument is always the fixture that the delegate is subscribed to.
            
 
    Namespace: 
   Internal.tainicom.Aether.Physics2D.Dynamics
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntax See Also
See Also