NeoAxis Documentation
NeoAxis Documentation
API Reference
Project
ShooterNetworkLogic Class
ShooterNetworkLogic Events
CurrentGameStatusChanged Event
CurrentGameTimeChanged Event
GameTimeChanged Event
GameTypeChanged Event
ObjectControlledByPlayerHealthChanged Event
PreparationTimeChanged Event
RemoveInitialCharactersOnServerChanged Event
SpawnWeaponsChanged Event
Shooter
Network
Logic
Preparation
Time
Changed Event
Occurs when the
PreparationTime
property value changes.
Namespace:
Project
Assembly:
Project (in Project.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
Copy
public
event
Action
<
ShooterNetworkLogic
>
PreparationTimeChanged
Value
Action
ShooterNetworkLogic
See Also
Reference
ShooterNetworkLogic Class
Project Namespace
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Baidu:
Amharic
Arabic
Bengali
Burmese
Chinese
Dutch
French
German
Hindi
Indonesian
Italian
Japanese
Javanese
Korean
Malay
Nepali
Oriya
Pashto
Polish
Portuguese
Punjabi
Russian
Sindhi
Sinhala
Somali
Spanish
Swahili
Copyright 2026 Ivan Efimov