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NetworkServerNode Class

Inheritance Hierarchy

Namespace:  NeoAxis.Networking
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public abstract class NetworkServerNode : NetworkNode

The NetworkServerNode type exposes the following members.

Constructors
  NameDescription
Protected methodNetworkServerNode
Initializes a new instance of the NetworkServerNode class
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Properties
  NameDescription
Public propertyDisposed (Inherited from NetworkNode.)
Public propertyProfilerData (Inherited from NetworkNode.)
Public propertyServerName
Public propertyServerVersion
Public propertyServices
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Methods
  NameDescription
Public methodBeginListen
Public methodDisconnectConnectedNode
Public methodDispose
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetConnectedNodesArray
Public methodGetConnectedNodesCount
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnConnectedNodeConnectionStatusChanged
Protected methodOnIncomingConnectionApproval
Protected methodOnUpdate (Overrides NetworkNodeOnUpdate.)
Public methodProfilerStart (Inherited from NetworkNode.)
Public methodProfilerStop (Inherited from NetworkNode.)
Protected methodRegisterService
Public methodSendAccumulatedMessages
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate (Inherited from NetworkNode.)
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Events
Extension Methods
See Also