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SettingsCellProcedureUI Class

Inheritance Hierarchy
SystemObject
  NeoAxis.EditorSettingsCellProcedureUI
    More

Namespace: NeoAxis.Editor
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public abstract class SettingsCellProcedureUI

The SettingsCellProcedureUI type exposes the following members.

Constructors
 NameDescription
Protected methodSettingsCellProcedureUIInitializes a new instance of the SettingsCellProcedureUI class
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Properties
Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetFirstObjectT 
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetObjectsT 
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Protected methodOnInit 
Protected methodOnUpdate 
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also
Inheritance Hierarchy
SystemObject
  NeoAxis.EditorSettingsCellProcedureUI
    NeoAxis.EditorBuildingManagerSettingsCell
    NeoAxis.EditorBuildingSettingsCell
    NeoAxis.EditorButton3DSettingsCell
    NeoAxis.EditorCharacter2DSettingsCell
    NeoAxis.EditorCharacterMakerSettingsCell
    NeoAxis.EditorCharacterSettingsCell
    NeoAxis.EditorCSharpScriptSettingsCell
    NeoAxis.EditorFenceSettingsCell
    NeoAxis.EditorGateSettingsCell
    NeoAxis.EditorGroupOfObjectsElementSettingsCell
    NeoAxis.EditorGroupOfObjectsSettingsCell
    NeoAxis.EditorImport3DSettingsCell
    NeoAxis.EditorMaterialSettingsCell
    NeoAxis.EditorMeshModifierSettingsCell
    NeoAxis.EditorMeshSettingsCell
    NeoAxis.EditorPaintLayerSettingsCell
    NeoAxis.EditorParticleSystemInSpaceSettingsCell
    NeoAxis.EditorParticleSystemSettingsCell
    NeoAxis.EditorPathfindingSettingsCell
    NeoAxis.EditorPlantSettingsCell
    NeoAxis.EditorProductSettingsCell
    NeoAxis.EditorReflectionProbeSettingsCell
    NeoAxis.EditorRenderingEffect_Script_SettingsCell
    NeoAxis.EditorRenderingEffect_Simple_SettingsCell
    NeoAxis.EditorRenderToFileSettingsCell
    NeoAxis.EditorRoadManagerSettingsCell
    NeoAxis.EditorRoadSettingsCell
    NeoAxis.EditorSceneSettingsCell
    NeoAxis.EditorSkySettingsCell
    NeoAxis.EditorSurfaceAreaSettingsCell
    NeoAxis.EditorTerrainSettingsCell
    NeoAxis.EditorTrafficSystemSettingsCell
    NeoAxis.EditorWorldGeneratorSettingsCell
    NeoAxisPipeSettingsCell