RayCastInput Structure |
Namespace: Internal.tainicom.Aether.Physics2D.Collision
public struct RayCastInput
The RayCastInput type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
| GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
| Name | Description | |
|---|---|---|
| MaxFraction |
The ray extends from p1 to p1 + maxFraction * (p2 - p1).
If you supply a max fraction of 1, the ray extends from p1 to p2.
A max fraction of 0.5 makes the ray go from p1 and half way to p2.
| |
| Point1 |
The starting point of the ray.
| |
| Point2 |
The ending point of the ray.
|
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |