Creates a convex hull.
Note:
1. Vertices must be of a simple polygon, i.e. edges do not overlap.
2. Melkman does not work on point clouds
Inheritance Hierarchy Namespace: Internal.Physics2D.Common.ConvexHullAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic static class Melkman
The Melkman type exposes the following members.
Methods
Remarks
Implemented using Melkman's Convex Hull Algorithm - O(n) time complexity.
Reference: http://www.ams.sunysb.edu/~jsbm/courses/345/melkman.pdf
See Also