Click or drag to resize

FbxMeshControlPointToVerticesMap Class

Inheritance Hierarchy
SystemObject
  Internal.FbxFbxMeshControlPointToVerticesMap

Namespace: Internal.Fbx
Assembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public class ControlPointToVerticesMap : IDisposable

The FbxMeshControlPointToVerticesMap type exposes the following members.

Constructors
 NameDescription
Public methodFbxMeshControlPointToVerticesMapInitializes a new instance of the FbxMeshControlPointToVerticesMap class
Top
Methods
 NameDescription
Public methodat 
Public methodClear 
Public methodDisposeReleases all resources used by the FbxMeshControlPointToVerticesMap
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodFill 
Protected methodFinalize
(Overrides ObjectFinalize)
Public methodGetCount 
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodGetVerticesArray 
Public methodInit 
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Public methodValid 
Top
Fields
 NameDescription
Protected fieldswigCMemOwn 
Top
Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
Top
See Also