Fbx |
public class FbxAxisSystem : IDisposable
The FbxAxisSystem type exposes the following members.
| Name | Description | |
|---|---|---|
| FbxAxisSystem | Initializes a new instance of the FbxAxisSystem class | |
| FbxAxisSystem(FbxAxisSystemEPreDefinedAxisSystem) | Initializes a new instance of the FbxAxisSystem class | |
| FbxAxisSystem(FbxAxisSystem) | Initializes a new instance of the FbxAxisSystem class | |
| FbxAxisSystem(FbxAxisSystemEUpVector, FbxAxisSystemEFrontVector, FbxAxisSystemECoordSystem) | Initializes a new instance of the FbxAxisSystem class |
| Name | Description | |
|---|---|---|
| assign | ||
| ConvertChildren | ||
| ConvertScene(FbxScene) | ||
| ConvertScene(FbxScene, FbxNode) | ||
| Dispose | Releases all resources used by the FbxAxisSystem | |
| eq | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| Finalize | (Overrides ObjectFinalize) | |
| GetCoorSystem | ||
| GetFrontVector | ||
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetMatrix | ||
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| GetUpVector | ||
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) | |
| ne | ||
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Name | Description | |
|---|---|---|
| swigCMemOwn |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |