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AiTexture Structure

Represents an aiTexture struct.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.Assimp.UnmanagedAiTexture

Namespace: Internal.Assimp.Unmanaged
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public struct AiTexture

The AiTexture type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetFormatHint Gets the format hint.
Public methodStatic memberGetFormatHint(AiTexture) Gets the format hint. Use this to avoid struct copy if the string was passed by read-only ref.
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodSetFormatHint Sets the format hint.
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldData aiTexel*, array of texel data.
Public fieldFilename Texture original filename.
Public fieldFormatHint sbyte[9], format extension hint. Fixed size char is two bytes regardless of encoding. Unmanaged assimp uses a char that maps to one byte. 8 for string + 1 for terminator.
Public fieldHeight Height of the texture.
Public fieldWidth Width of the texture.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also