Ai |
public struct AiMaterialProperty
The AiMaterialProperty type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType) | |
| GetHashCode | Returns the hash code for this instance. (Inherited from ValueType) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType) |
| Name | Description | |
|---|---|---|
| Data | char*, byte buffer to hold the property's value. | |
| DataLength | Size of the buffer data in bytes. This value may not be zero. | |
| Index | Textures: Specifies the index of the texture. For non-texture properties this is always zero. | |
| Key | Name of the property (key). | |
| Semantic | Textures: Specifies texture usage. None texture properties have this zero (or None). | |
| Type | Type of value contained in the buffer. |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |