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AiMaterialProperty Structure

Represents an aiMaterialProperty struct.
Inheritance Hierarchy
SystemObject
  SystemValueType
    Internal.Assimp.UnmanagedAiMaterialProperty

Namespace: Internal.Assimp.Unmanaged
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public struct AiMaterialProperty

The AiMaterialProperty type exposes the following members.

Methods
 NameDescription
Public methodEqualsIndicates whether this instance and a specified object are equal.
(Inherited from ValueType)
Public methodGetHashCodeReturns the hash code for this instance.
(Inherited from ValueType)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodToStringReturns the fully qualified type name of this instance.
(Inherited from ValueType)
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Fields
 NameDescription
Public fieldData char*, byte buffer to hold the property's value.
Public fieldDataLength Size of the buffer data in bytes. This value may not be zero.
Public fieldIndex Textures: Specifies the index of the texture. For non-texture properties this is always zero.
Public fieldKey Name of the property (key).
Public fieldSemantic Textures: Specifies texture usage. None texture properties have this zero (or None).
Public fieldType Type of value contained in the buffer.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also