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MaxBoneCountConfig Class

Configures the maximum bone count per mesh for the SplitByBoneCount step. Meshes are split until the maximum number of bones is reached.
Inheritance Hierarchy
SystemObject
  Internal.Assimp.ConfigsPropertyConfig
    Internal.Assimp.ConfigsIntegerPropertyConfig
      Internal.Assimp.ConfigsMaxBoneCountConfig

Namespace: Internal.Assimp.Configs
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public sealed class MaxBoneCountConfig : IntegerPropertyConfig

The MaxBoneCountConfig type exposes the following members.

Constructors
 NameDescription
Public methodMaxBoneCountConfig Constructs a new MaxBoneCountConfig.
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Properties
 NameDescription
Public propertyDefaultValue Gets the default property value.
(Inherited from IntegerPropertyConfig)
Public propertyStatic memberMaxBoneCountConfigName Gets the string name used by MaxBoneCountConfig.
Public propertyName Gets the property name.
(Inherited from PropertyConfig)
Public propertyValue Gets the property value.
(Inherited from IntegerPropertyConfig)
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Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodSetDefaultValue Sets the current value to the default value.
(Inherited from IntegerPropertyConfig)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also