Body Properties |
The Body type exposes the following members.
| Name | Description | |
|---|---|---|
| AngularDamping | Gets or sets the angular damping. | |
| AngularVelocity | Gets or sets the angular velocity. Radians/second. | |
| Awake | Set the sleep state of the body. A sleeping body has very low CPU cost. | |
| BodyType | Gets or sets the body type. Warning: This property is readonly during callbacks. | |
| ContactList | Get the list of all contacts attached to this body. Warning: this list changes during the time step and you may miss some collisions if you don't use callback events. | |
| Enabled | Set the active state of the body. An inactive body is not simulated and cannot be collided with or woken up. If you pass a flag of true, all fixtures will be added to the broad-phase. If you pass a flag of false, all fixtures will be removed from the broad-phase and all contacts will be destroyed. Fixtures and joints are otherwise unaffected. You may continue to create/destroy fixtures and joints on inactive bodies. Fixtures on an inactive body are implicitly inactive and will not participate in collisions, ray-casts, or queries. Joints connected to an inactive body are implicitly inactive. An inactive body is still owned by a b2World object and remains in the body list. Warning: This property is readonly during callbacks. | |
| FixedRotation | Set this body to have fixed rotation. This causes the mass to be reset. | |
| IgnoreCCD | ||
| IgnoreGravity | Gets or sets a value indicating whether this body ignores gravity. | |
| Inertia | Get or set the rotational inertia of the body about the local origin. usually in kg-m^2. Warning: This property is readonly during callbacks. | |
| IsBullet | Gets or sets a value indicating whether this body should be included in the CCD solver. | |
| IslandIndex | ||
| JointList | Get the list of all joints attached to this body. | |
| LinearDamping | Gets or sets the linear damping. | |
| LinearVelocity | Get or sets the linear velocity of the center of mass. | |
| LocalCenter | Get the local position of the center of mass. Warning: This property is readonly during callbacks. | |
| Mass | Gets or sets the mass. Usually in kilograms (kg). Warning: This property is readonly during callbacks. | |
| Position | Get the world body origin position. | |
| Revolutions | Gets the total number revolutions the body has made. | |
| Rotation | Get the angle in radians. | |
| SleepingAllowed | You can disable sleeping on this body. If you disable sleeping, the body will be woken. | |
| World | Get the parent World of this body. This is null if the body is not attached. | |
| WorldCenter | Get the world position of the center of mass. |