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ShaderMaterialProperties Properties

The MaterialShaderMaterialProperties type exposes the following members.

Properties
 NameDescription
Public propertyComputeShader Gets or sets compute shader source code.
Public propertyFragmentShader Gets or sets fragment (pixel) shader source code.
Public propertyGeometryShader Gets or sets geometry shader source code.
Public propertyHasComputeShader Gets if the material has a property for compute shader source code.
Public propertyHasFragmentShader Gets if the material has a property for fragment (pixel) shader source code.
Public propertyHasGeometryShader Gets if the material has a property for geometry shader source code.
Public propertyHasPrimitiveShader Gets if the material has a property for primitive (domain) shader source code.
Public propertyHasShaderLanguageType Gets if the material has a property for shader language type.
Public propertyHasTesselationShader Gets if the material has a property for tesselation shader source code.
Public propertyHasVertexShader Gets if the material has a property for vertex shader source code.
Public propertyPrimitiveShader Gets or sets primitive (domain) shader source code.
Public propertyShaderLanguageType Gets or sets what language (HLSL, GLSL, etc) any shader source code in this material is of.
Public propertyTesselationShader Gets or sets tesselation shader source code.
Public propertyVertexShader Gets or sets vertex shader source code.
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