MeshSimplifierPreserveUVSeamEdges Property |
Note: This API is now obsolete.
Gets or sets if the UV seam edges should be preserved.
Default value: false
Namespace: InternalAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax[ObsoleteAttribute("Use MeshSimplifier.SimplificationOptions instead.",
false)]
public bool PreserveUVSeamEdges { get; set; }Property Value
Boolean
See Also