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LightColorSpecular Property

Gets or sets the specular color of the light source. The specular light color is multiplied with the specular material color to obtain the final color that contributes to the specular shading term.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public Vector3 ColorSpecular { get; set; }

Property Value

Vector3
See Also