LightColorSpecular Property |
Gets or sets the specular color of the light source. The specular light color is multiplied with the
specular material color to obtain the final color that contributes to the specular shading term.
Namespace: Internal.AssimpAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic Vector3 ColorSpecular { get; set; }Property Value
Vector3
See Also