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TileNavMeshBuilderBuild(IRcInputGeomProvider, Int32, RcPartition, Single, Single, Single, Single, Single, Single, Int32, Int32, Single, Single, Int32, Single, Single, Boolean, Boolean, Boolean, Boolean, Boolean) Method


Namespace: NeoAxis.DotRecast.Recast.Toolset.Builder
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public NavMeshBuildResult Build(
	IRcInputGeomProvider geom,
	int tileSize,
	RcPartition partitionType,
	float cellSize,
	float cellHeight,
	float agentMaxSlope,
	float agentHeight,
	float agentRadius,
	float agentMaxClimb,
	int regionMinSize,
	int regionMergeSize,
	float edgeMaxLen,
	float edgeMaxError,
	int vertsPerPoly,
	float detailSampleDist,
	float detailSampleMaxError,
	bool filterLowHangingObstacles,
	bool filterLedgeSpans,
	bool filterWalkableLowHeightSpans,
	bool keepInterResults,
	bool buildAll
)

Parameters

geom  IRcInputGeomProvider
 
tileSize  Int32
 
partitionType  RcPartition
 
cellSize  Single
 
cellHeight  Single
 
agentMaxSlope  Single
 
agentHeight  Single
 
agentRadius  Single
 
agentMaxClimb  Single
 
regionMinSize  Int32
 
regionMergeSize  Int32
 
edgeMaxLen  Single
 
edgeMaxError  Single
 
vertsPerPoly  Int32
 
detailSampleDist  Single
 
detailSampleMaxError  Single
 
filterLowHangingObstacles  Boolean
 
filterLedgeSpans  Boolean
 
filterWalkableLowHeightSpans  Boolean
 
keepInterResults  Boolean
 
buildAll  Boolean
 

Return Value

NavMeshBuildResult
See Also