Click or drag to resize

BodyGetLinearVelocityFromWorldPoint Method (Vector2)

Get the world linear velocity of a world point attached to this body.

Namespace:  Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Vector2 GetLinearVelocityFromWorldPoint(
	Vector2 worldPoint
)

Parameters

worldPoint
Type: Internal.tainicom.Aether.Physics2D.CommonVector2
A point in world coordinates.

Return Value

Type: Vector2
The world velocity of a point.
See Also