SimpleCombinerPolygonizeTriangles Method |
Combine a list of triangles into a list of convex polygons.
Note: This only works on triangles.
Namespace: Internal.Physics2D.Common.PolygonManipulationAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic static List<Vertices> PolygonizeTriangles(
List<Vertices> triangles,
int maxPolys = 2147483647,
float tolerance = 0.001f
)
Parameters
- triangles ListVertices
- The triangles.
- maxPolys Int32 (Optional)
- The maximun number of polygons to return.
- tolerance Single (Optional)
- The tolerance
Return Value
ListVertices
See Also