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FbxMeshGetAllChannelUV Method


Namespace: Internal.Fbx
Assembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public SWIGTYPE_p_FbxArrayT_FbxLayerElement__EType_t GetAllChannelUV(
	int pLayer
)

Parameters

pLayer  Int32
 

Return Value

SWIGTYPE_p_FbxArrayT_FbxLayerElement__EType_t
See Also