FbxCameraComputeWorldToScreen Method |
Namespace: Internal.FbxAssembly: NeoAxis.Core.Editor (in NeoAxis.Core.Editor.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic FbxMatrix ComputeWorldToScreen(
int pPixelWidth,
int pPixelHeight,
FbxAMatrix pWorldToCamera
)
Parameters
- pPixelWidth Int32
-
- pPixelHeight Int32
-
- pWorldToCamera FbxAMatrix
-
Return Value
FbxMatrix
See Also