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Ray Constructor

Defines a 3D ray with a point of origin and a direction.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public Ray(
	Vector3 Position,
	Vector3 Direction
)

Parameters

Position  Vector3
Origin of the ray in space.">
Direction  Vector3
Direction of the ray.">
See Also