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MaterialCreateFullyQualifiedName Method

Helper method to construct a fully qualified name from the input parameters. All the input parameters are combined into the fully qualified name: {baseName},{texType},{texIndex}. E.g. "$clr.diffuse,0,0" or "$tex.file,1,0". This is the name that is used as the material dictionary key.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public static string CreateFullyQualifiedName(
	string baseName,
	TextureType texType,
	int texIndex
)

Parameters

baseName  String
Key basename, this must not be null or empty
texType  TextureType
Texture type; non-texture properties should leave this None
texIndex  Int32
Texture index; non-texture properties should leave this zero.

Return Value

String
The fully qualified name
See Also