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EmbeddedTexture(Int32, Int32, Texel, String) Constructor

Constructs a new instance of the EmbeddedTexture class. This creates an uncompressed embedded texture.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public EmbeddedTexture(
	int width,
	int height,
	Texel[] uncompressedData,
	string originalFileName = ""
)

Parameters

width  Int32
Width of the texture
height  Int32
Height of the texture
uncompressedData  Texel
Color data
originalFileName  String  (Optional)
Optional file name for the texture.
Exceptions
ExceptionCondition
ArgumentExceptionThrown if the data size does not match width * height.
See Also