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UnrealHandleFlagsConfig Constructor

Constructs a new UnrealHandleFlagsConfig.

Namespace: Internal.Assimp.Configs
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public UnrealHandleFlagsConfig(
	bool handleFlags
)

Parameters

handleFlags  Boolean
True if the unreal loader should separate faces with different surface flags, false otherwise.
See Also