UnrealHandleFlagsConfig Constructor |
Constructs a new UnrealHandleFlagsConfig.
Namespace: Internal.Assimp.ConfigsAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic UnrealHandleFlagsConfig(
bool handleFlags
)
Parameters
- handleFlags Boolean
- True if the unreal loader should separate faces with different surface flags, false otherwise.
See Also