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Weapon Type

WeaponManual / Addons / Weapon / Weapon TypeWeapon

Weapon Type

A definition of the Weapon type.

Properties
Name Description
Way To Use How to use the weapon.
Mesh The mesh of the weapon.
Idle Animation An animation of the weapon at rest.
Mode1 Enabled Whether to enabled a mode 1.
Mode1 Firing Total Time Total time of one firing cycle.
Mode1 Firing Fire Time The time of the bullet creation during firing cycle.
Mode1 Bullet Type The type of the bullet.
Mode1 Bullet Transform The initial position, rotation and scale of the bullet.
Mode1 Bullet Speed The initial speed of the bullet.
Mode1 Bullet Dispersion Angle The maximal dispersion angle of the bullet when fired.
Mode1 Bullet Count The number of bullets when fired.
Mode1 Fire Animation An animation of the weapon at fire.
Mode1 Fire Animation Speed The multiplier for playing the fire animation.
Mode1 Firing Begin Sound The sound that is played when the firing begins.
Mode1 Fire Sound The sound that is played when a shot occurs.
Mode2 Enabled Whether to enabled a mode 2.
Mode2 Firing Total Time Total time of one firing cycle.
Mode2 Firing Fire Time The time of the bullet creation during firing cycle.
Mode2 Bullet Type The type of the bullet.
Mode2 Bullet Transform The initial position, rotation and scale of the bullet.
Mode2 Bullet Speed The initial speed of the bullet.
Mode2 Bullet Dispersion Angle The maximal dispersion angle of the bullet when fired.
Mode2 Bullet Count The number of bullets when fired.
Mode2 Fire Animation An animation of the weapon at fire.
Mode2 Fire Animation Speed The multiplier for playing the fire animation.
Mode2 Firing Begin Sound The sound that is played when the firing begins.
Mode2 Fire Sound The sound that is played when a shot occurs.
Inventory Image The image of the weapon type to preview in the inventory.
See also
WeaponWeapon