Skybox |
The background construct around the scene.
To configure, you need to specify the HDR, EXR file or prepared cubemap image in the Cubemap property.
There is a tool for automatically downloading and processing HDR files from the link. Under the properties there is a field in which a link to the HDR file can be specified. After specifying, click the Import button. There is a huge library of free textures on the Internet where you can find almost any environment for your project - https://hdrihaven.com/hdris/.
Name | Description |
---|---|
Cubemap | The texture used by the skybox. |
Rotation | The horizontal rotation of the skybox. |
Stretch | Vertical stretch multiplier. |
Multiplier | A skybox color multiplier. |
Affect Lighting | Whether to affect to ambient lighting. |
Lighting Cubemap | The texture used for the reflection. When it is null, the specified cubemap at Cubemap property is used for lighting. |
Lighting Cubemap Rotation | The horizontal rotation of the lighting cubemap. |
Lighting Multiplier | A skybox color multiplier that affects ambient lighting. |
Always Use Processed Cubemap | Whether to use the processed cubemap for the background instead of the original image. |
Allow Process Environment Cubemap | Whether to allow processing the specified cubemap to 6-sided cubemap. |