RenderingEffect_ReflectionWorldThickness Property |
Thickness of the world for raymarching.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2023.1.2.0 (2023.1.2.0)
Syntaxpublic Reference<double> WorldThickness { get; set; }
Property Value
Type:
ReferenceDouble
See Also