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Character2DApplyGroundVelocity Property

Whether to consider the speed of the body on which the character is standing.

Namespace:  NeoAxis
Assembly:  NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public Reference<bool> ApplyGroundVelocity { get; set; }

Property Value

Type: ReferenceBoolean
See Also