NeoAxis Engine Documentation
NeoAxis Engine Documentation
API Reference
NeoAxis
Weapon2D Class
Weapon2D Events
AlwaysDisplayAdditionalInfoChanged Event
AnimateChanged Event
BulletSpeedChanged Event
BulletTransformChanged Event
BulletTypeChanged Event
CanFire Event
Fire Event
FireAnimationChanged Event
FireSoundChanged Event
FiringBeginEvent Event
FiringBeginSoundChanged Event
FiringEndEvent Event
FiringFireTimeChanged Event
FiringTotalTimeChanged Event
GetBulletWorldInitialTransformEvent Event
IdleAnimationChanged Event
Weapon2D
AnimateChanged Event
Occurs when the
Animate
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2023.1.2.0 (2023.1.2.0)
Syntax
C#
Copy
public
event
Action
<
Weapon2D
>
AnimateChanged
Value
Type:
System
Action
Weapon2D
See Also
Reference
Weapon2D Class
NeoAxis Namespace
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