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Light

Light source is the component used to illuminate the scene.

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Overview
TODO
Properties
Name Description
Type The type of light source.
Brightness The light's brightness.
Color The color of emitted light.
Attenuation Near The minimum distance of the source light.
Attenuation Far The maximum distance of the source light.
Attenuation Power The multiplier of light attenuation power.
Spotlight Inner Angle The inner angle of the spot light.
Spotlight Outer Angle The outer angle of the spot light.
Spotlight Falloff The spot light fall-off.
Shadows If active, the light will cast shadows on the surfaces.
Shadow Intensity The intensity of the shadows.
Shadow Bias Shadow bias moves the shadow away from the light source. Adjusting it may help to fix shadow artifacts.
Shadow Normal Bias Normal bias moves the shadow perpendicular to the shadowed surface. Adjusting it may help to fix shadow artifacts.
Mask The light mask used by the light source.
Mask Scale The scale of the light mask.
Spotlight Clip Planes Returns 10 planes. Order: backward plane (0), far distance plane (1) and 8 side planes (2-9).
See also