• Forum
  • Wiki
  • Main page
  • Recent changes
  • Random page
  • Help
  • Log in
 
Toolbox
  • What links here
  • Related changes
  • Special pages
  • Printable version
  • Permanent link
  • Page
  • Discussion
  • View source
  • History

Documentation/Programming Articles

From NeoAxis Engine Wiki

Jump to: navigation, search
Language:  English • Русский Status:  Approved
Go to higher level

Programming Articles

  • Introduction to SDK Structure
  • Transferring the project to the new engine version

Engine Components and Classes

  • Entity System
  • Map System
  • Overview of a GuiRenderer
  • Engine Console



OLD REWRITE

  • Overview of Entity System
  • Web Player Deployment: JavaScript Calls

Tutorials

  • Creation of an Entity Class
  • Creation of a new Game Type
  • Creation of a custom GUI class
  • Adding additional gui controls to selected entities in the Map Editor
  • Creation of a new Posteffect

Third-Party Tutorials

  • How to Create a Terrain for NeoAxis using L3DT
  • Attach Camera to a Bone


Retrieved from "http://www.neoaxis.com/wiki/Documentation/Programming_Articles"
Hidden category: Approved Articles
 ࠡ⪠ Powered by MediaWiki
  • This page was last modified on 9 July 2011, at 20:21.
  • This page has been accessed 7,101 times.
  • Privacy policy
  • About NeoAxis Engine Wiki
  • Disclaimers