Documentation/Entity Types/Special/HelperPoint.type

From NeoAxis 3D Engine Wiki

Jump to: navigation, search
Go to higher level
HelperPoint.type

Description

HelperPoint is an auxiliary object. It is placed on a map and is then used by game developers at their discretion.

E.g. getting certain location coordinates by name of a helper point in this location.

Properties

HelperPoint doesn't contain any special properties. Only base parameters is available.

Name Description
class Entity
Components List of attached components.
LogicClass Reference to the Logic Editor class. Read more about how to work with the Logic Editor class.
Name Object name.
Tags User defined information. Defined as keyvalue pairs. It is used for user's needs.
Type Object type. It can not be changed.
class MapObject
Position Object position on the map.
Rotation Object rotation. The angle of rotation is set in degrees.
Scale Object scaling.
Map Editor
AutoVerticalAlignment Automatical alignment by height mode. Allows to set the value among 4 variants: None (without alignment ), ByBounds (by dimensions), ByBoundsWithRotation (by dimension with possible rotation), ByCenter (by center).
Layer The layer of the map these objects belong to.