From NeoAxis 3D Engine Wiki
SoundSource.type can be used to place a sound source on the map.
In order to add a sound source to the map, select the SoundSource type form the Base/Types folder in the Object Creation window. After an object has been added to the editor workspace, select it and adjust configuration in the property window.
Like many other object types in the engine, SoundSource has its special parameters. Two basic of them are the path to the sound file (SoundName) and the volume (Volume).
Sound source special properties are located in the "class SoundSource" group.
|Components||List of attached components.|
|LogicClass||Reference to the Logic Editor class. Read more about how to work with the Logic Editor class.|
|Tags||User defined information. Defined as key — value pairs. It is used for user's needs.|
|Type||Object type. It can not be changed.|
|Position||Object position on the map.|
|Rotation||Object rotation. The angle of rotation is set in degrees.|
|Enabled||Enables/Disables the sound source.|
|MaxDistance||The distance between the source and the auditor, at which the sound stops being heard.|
|MinDistance||The distance between the source and the auditor, at which the volume of sound begins to decrease.|
|Pitch||Playback speed. The value of "1" corresponds to normal playback speed.|
|Priority||The priority of playback. This parameter allows to configure the priority of the given source during playback. If a lot of sounds are played simultaneously, the sounds with the minimal priority will be muted as it is impossible to playback all the sounds at once because of sound cards limitations.|
|ReplayDelay||Delay before the replaying. It is set in seconds.|
|RolloffLogarithmicFactor||Sound volume fading coefficient in the logarithmic mode.|
|RolloffMode||Sound volume fading mode. You can choose between the following values: Logarithmic (logarithmic mode), Linear (linear mode), Manually (manual mode). It is the developer who is responsible for sound volume fading regulation.|
|SoundName||Sound file name.|
|Streaming||Enables/Disables the reading of a sound file from the storage device while playback. It is recomended to use it for large files as sounds are loaded to the memory entirely by default.|
|Volume||Volume level. The value of "1" corresponds to the normal volume.|
|AutoVerticalAlignment||Automatical alignment by height mode. Allows to set the value among 4 variants: None (without alignment ), ByBounds (by dimensions), ByBoundsWithRotation (by dimension with possible rotation), ByCenter (by center).|
|Layer||The layer of the map these objects belong to.|