From NeoAxis 3D Engine Wiki
|Language:||English • Russian||Status:||Approved|
MapCompositorManager.type is a special type that allows you to set up a full-screen effects (post processing shaders) on your maps. You can find the description of the effects and their properties in overview of full-screen effects.
Adding the Manager on the Map
To create the map copositor manager object, you need to select the type Base\Types\MapCompositorManager in the Object Creation window of the Map Editor.
To setup the post effects, you first need to choose MapCompositorManager in the Objects window.
Then click the "..." button, located on the Items row of the in Properties window.
This will open a window with the list of added post effects. To add or remove effects, use the Add and Remove buttons.
To change the order of application of the effects, use the Up and Down buttons .
You can find the description of the effects and their properties in overview of full-screen effects.