Documentation/Entity Types/Base/CubemapZone BoxParallaxCorrectedZone.type
From NeoAxis 3D Engine Wiki
|Language:||English • Russian||Status:||Approved|
CubemapZone_BoxParallaxCorrectedZone is used for enhanced reflection calculations and is an addon to CubemapZone. The method improves reflection in cube-shaped rooms. The object sets a cube box region. You can read the description of this method here: Parallax Corrected Cubemap.
To activate Parallax Corrected Cubemap, for each material that should be the subject to this method enable the ReflectionBoxParallaxCorrectedCubemaps property.
CubemapZone doesn't need any additional configuration because it links to Parallax Corrected Zone automatically.
Currently, Parallax Corrected Cubemap is only supported in Direct3D.
|Components||List of attached components.|
|LogicClass||Reference to the Logic Editor class. Read more about how to work with the Logic Editor class.|
|Tags||User defined information. Defined as key — value pairs. It is used for user's needs.|
|Type||Object type. It can not be changed.|
|Position||Object position on the map.|
|Rotation||Object rotation. The angle of rotation is set in degrees.|
|AutoVerticalAlignment||Automatical alignment by height mode. Allows to set the value among 4 variants: None (without alignment ), ByBounds (by dimensions), ByBoundsWithRotation (by dimension with possible rotation), ByCenter (by center).|
|Layer||The layer of the map these objects belong to.|