Documentation

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Base object on the map:
 
Base object on the map:
[[Documentation/Entity_Types/Base/Map.type|Map]] — Map object. This type is automatically created with a new map and can't be deleted.
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* [[Documentation/Entity_Types/Base/Map.type|Map]] — Map object. This type is automatically created with a new map and can't be deleted.
  
 
Basic types:
 
Basic types:
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* Water Plane \ [[Documentation/Entity_Types/Special/WaterPlaneClipVolume.type|WaterPlaneClipVolume.type]] — Additional type for WaterPlane to control reflection's generation.
 
* Water Plane \ [[Documentation/Entity_Types/Special/WaterPlaneClipVolume.type|WaterPlaneClipVolume.type]] — Additional type for WaterPlane to control reflection's generation.
  
 
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Additional types which can't be created directly from Map Editor:
 
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* [[Documentation/Entity_Types/Special/Decal.type|Decal.type]] — Decals are used to render bullet holes, blood traces, explosion burns etc.
 
* [[Documentation/Entity_Types/Special/Decal.type|Decal.type]] — Decals are used to render bullet holes, blood traces, explosion burns etc.
 
* [[Documentation/Entity_Types/Special/ItemCreator.type|ItemCreator.type]] — Used to generate items.
 
* [[Documentation/Entity_Types/Special/ItemCreator.type|ItemCreator.type]] — Used to generate items.
 
 
  
 
== Programming Articles ==
 
== Programming Articles ==

Revision as of 22:10, 26 June 2015

Go to higher level

Contents

Articles for NeoAxis 3D Engine

Getting Started

Toolset

Tutorials

Export Models from Modeling Packages

Components

Performance Optimization

Object Types

In the Map Editor each object have ti's own type. You will find here a list of the base object types available in the SDK. In addition to theses base types, you can create your own type of objects and place them in the Map Editor.

Base object on the map:

  • Map — Map object. This type is automatically created with a new map and can't be deleted.

Basic types:

Additional types which can't be created directly from Map Editor:

  • Decal.type — Decals are used to render bullet holes, blood traces, explosion burns etc.
  • ItemCreator.type — Used to generate items.

Programming Articles

Articles

Various

Tutorials

Third-Party Tutorials

Additional

Old Articles to Update