NeoAxis Engine newsletter

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.4. This release does not include the big amount of changes since the main work is focused on version 4. This release features updated tools skins, improved physics, new exporters for the latest Autodesk 3ds Max and Maya, improved Apple OS X support and updated demo maps.

NeoAxis Group Ltd is glad to announce the release of a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.3. This version includes toolset improvements, better lighting support, performance optimizations and bug fixes.

NeoAxis Group Ltd is glad to announce the release of a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.2. This version includes performance optimizations and bug fixes for lighting support.

NeoAxis Group Ltd is glad to announce the release of a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.1. This version brings 2 major new features: the add-on creation possibilities have been extended and you can now embed a web browser easily inside your project UI thanks to the new built-In Web Browser UI widget!

NeoAxis Group Ltd is glad to announce that the universal 3D development framework NeoAxis 3D Engine is now completely free, as the community has been asking for it. You can freely download the recently published SDK 3.0, which includes all the features previously reserved to Unlimited and Source licences. From now, the engine will developed as free tool. Paid licenses will still give customers access to a bigger part of the engine's source code.

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 3.0. The major new features are the support of very big landscapes, the ability to load resources in background, and updated exporters for Autodesk 3ds Max 2015 and Autodesk Maya 2015.

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 2.2. This new version includes updated character physics, profiling tool in map editor, WPF widget performance improvements, PhysX improvements and bug fixes.

The NeoAxis Group Ltd has developed an extension for NeoAxis 3D Engine which allows you to export a 3D scene to a web browser. With this extension, you can export 3D models along with their related materials and textures. Open source library three.js is used for the implementation. This library is based on Javascript and WebGL.

Go to extension page

Screenshots

The NeoAxis Group Ltd has integrated the FMOD library into the NeoAxis 3D Engine. FMOD is a set of audio content creation tools made by Firelight Technologies that play music files of diverse formats on many different operating system platforms, used in games and software applications to provide audio functionality.

The NeoAxis Group Ltd has integrated the Awesomium library into the NeoAxis 3D Engine. The Awesomium library allows embedding full-fledged web browser functionality into applications and games.

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 2.1. This new version includes performance improvements and bug fixes since previous big release NeoAxis 3D Engine 2.0.

NeoAxis Group Ltd releases a new version of the universal environment for 3D projects development NeoAxis 3D Engine 2.0. The new version includes many improvements, as well as significant changes in technology licensing.

NeoAxis Group Ltd announces a new version of the universal environment for development of 3D projects NeoAxis 3D Engine 2.0. The new version will include many improvements, as well as significant changes in technology licensing.

NeoAxis 3D Game Engine 1.32 Released. This release contains small improvements and fixes for the recently released version 1.3.

Changelog

  • Sound System: Doppler effect has been added. To enable Doppler effect for the attached sounds, you need to enable CalculateSoundVelocity property. To configure scaling of Doppler effect on the map use Map.SoundDopplerEffectFactor property.
  • Bug fix: Resource Editor: Material Editor: Preview models are not visible when DiffuseVertexColor = True.

NeoAxis 3D Game Engine 1.31 Released. This release contains fixes for the recently released version 1.3. Performance has been improved and bugs fixed.

Changelog

  • StaticMesh: Fixed issues with performance on NeoAxis 1.3.
  • SceneBox: SceneBox.AmbientLight property has been added. The ability to control color of ambient lighting for the scene box separately from the main scene.

NeoAxis Group informs that its all-purpose 3D game engine NeoAxis Engine was updated to the version 1.3. New version received a number of new features along with changed license terms for a Source Edition of the engine.

NeoAxis Group announces the upcoming release of NeoAxis 3D Game Engine version 1.3, which should took place before the end of 2012.

NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D file formats, full support for Intel HD Graphics integrated videocards, new post-processing effects (Depth of Field, God Rays and other), performance optimizations, bug fixes and more. Note that in NeoAxis 1.2 Team License terms have been changed — details below.

NeoAxis Group announces that NeoAxis Engine and its SDK was updated to version 1.11. NeoAxis Engine is an all-purpose 3D engine for games development, simulations and visualization systems creation. New version includes fixes for bugs that has been discovered since version 1.1, adds Parallax Occlusion Mapping technology and support for Autodesk 3dsMax Design 2011/2012 in Model Exporter.

NeoAxis Group is pleased to announce that NeoAxis Engine and it's SDK was updated to version 1.1. NeoAxis Engine is an all-purpose 3D engine for game development, simulation and visualization systems creation. New version introduced significant improvements in rendering as well as new pathfinding system, toolset localization support and some other improvements.

The NeoAxis Group has integrated the Awesomium library into the NeoAxis 3D game engine. The Awesomium library allows embedding full-fledged web browser functionality into applications and games.

The extension for the NeoAxis 3D game engine is available as a binary for Windows and Mac and as source code. The library is free for non-commercial use and indie developers. Find out more about Awesomium.

NeoAxis Group has finally released NeoAxis Engine 1.0. It took over six years for NeoAxis Engine to grow from a project being developed by a single enthusiast into a most innovative 3D development tool with an international team working on it.

The keystone of NeoAxis engine is its unprecedented functionality that can save you an incredible amount of time and money. It is much more than just a 3D engine. Just imagine a complex 3D instrument, with which solely you can easily create all types of 3D applications from modern video games with 'next-gen shaders and physics' to professional simulators, and you will get an idea of what NeoAxis is. NeoAxis provides you with a complete toolset with which you can develop all aspects of your application without having to deal much with programming.

NeoAxis Group Ltd today unveiled NeoAxis 1.0, the newest version of its NeoAxis Game Engine. Previously only available on PCs, NeoAxis is now adding support for Apple Mac OS X, NeoAxis Game Engine 1.0 delivers to game developers a familiar and rich experience in game design that meets the needs of independent developers as well as companies in this new age of development.

The newest version of the platform offers driverless support of PhysX 2.8.4. This allows developer to utilize all PhysX features the presence of the PhysX system software on the end-user’s machine. Due to the refactoring of some core/internal systems, the loading time in NeoAxis 1.0 has been significantly improved. NeoAxis 1.0 also comes with improved COLLADA support resulting in a better support for third party tools such as Autodesk Softimage and Blender. Support was also added for Autodesk 3dsMax 2012.

We would like to announce the aquisition of www.neoaxis.com for use as primary domain name!

Currently this change has already been made and DNS should be updated in your area at the time of this post. We are still working hard on milestone 1.0 release of the NeoAxis engine and hope to have a working build around May 2011.

The NeoAxis Group has releases a new version of it's NeoAxis Game Engine.

This is release fixes major bug with Regions in Map Editor.

The NeoAxis Group has releases a new version of it's NeoAxis Game Engine.
The new features are among others support for 3Dc texture format, automatic generation of True Type fonts, better Stencil Shadows and an update for the web player to version 1.2.
Additionally the exporters are enhanced and now support blending skeletal and morph animation.

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