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Web Browser Inside NeoAxis 3D Engine 2

06 February, 2014

The NeoAxis Group Ltd has integrated the Awesomium library into the NeoAxis 3D Engine. The Awesomium library allows embedding full-fledged web browser functionality into applications and games.

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NeoAxis 3D Engine 2.1 Released

30 January, 2014

NeoAxis Group Ltd has released a new version of the universal environment for 3D project development NeoAxis 3D Engine 2.1. This new version includes performance improvements and bug fixes since previous big release NeoAxis 3D Engine 2.0.

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NeoAxis 3D Engine 2.0 Released, Now with Free Edition

28 November, 2013

NeoAxis Group Ltd releases a new version of the universal environment for 3D projects development NeoAxis 3D Engine 2.0. The new version includes many improvements, as well as significant changes in technology licensing.

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NeoAxis 3D Engine 2.0 Announcement

02 September, 2013

NeoAxis Group Ltd announces a new version of the universal environment for development of 3D projects NeoAxis 3D Engine 2.0. The new version will include many improvements, as well as significant changes in technology licensing.

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NeoAxis 3D Game Engine 1.32 Released

31 January, 2013

NeoAxis 3D Game Engine 1.32 Released. This release contains small improvements and fixes for the recently released version 1.3.

Changelog

  • Sound System: Doppler effect has been added. To enable Doppler effect for the attached sounds, you need to enable CalculateSoundVelocity property. To configure scaling of Doppler effect on the map use Map.SoundDopplerEffectFactor property.
  • Bug fix: Resource Editor: Material Editor: Preview models are not visible when DiffuseVertexColor = True.

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NeoAxis 3D Game Engine 1.31 Released

15 January, 2013

NeoAxis 3D Game Engine 1.31 Released. This release contains fixes for the recently released version 1.3. Performance has been improved and bugs fixed.

Changelog

  • StaticMesh: Fixed issues with performance on NeoAxis 1.3.
  • SceneBox: SceneBox.AmbientLight property has been added. The ability to control color of ambient lighting for the scene box separately from the main scene.

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NeoAxis 3D Game Engine 1.3 Released

17 December, 2012

NeoAxis Group informs that its all-purpose 3D game engine NeoAxis Engine was updated to the version 1.3. New version received a number of new features along with changed license terms for a Source Edition of the engine.

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NeoAxis 3D Game Engine 1.3 Announcement

05 November, 2012

NeoAxis Group announces the upcoming release of NeoAxis 3D Game Engine version 1.3, which should took place before the end of 2012.

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NeoAxis Game Engine 1.2 Released

29 April, 2012

NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D file formats, full support for Intel HD Graphics integrated videocards, new post-processing effects (Depth of Field, God Rays and other), performance optimizations, bug fixes and more. Note that in NeoAxis 1.2 Team License terms have been changed — details below.

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NeoAxis Game Engine 1.11 Released

16 January, 2012

NeoAxis Group announces that NeoAxis Engine and its SDK was updated to version 1.11. NeoAxis Engine is an all-purpose 3D engine for games development, simulations and visualization systems creation. New version includes fixes for bugs that has been discovered since version 1.1, adds Parallax Occlusion Mapping technology and support for Autodesk 3dsMax Design 2011/2012 in Model Exporter.

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