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Advanced Physics Engine
Give your objects life with the built-in NVIDIA PhysX Engine. It's the world's most advanced physics engine and is used in many games.
NeoAxis Physics Editor
By means of integrated physics editor you can easily configure physics model for game objects. Read more...
NeoAxis comes with full support of rigidbody physics, which includes various types of bodies, joints and motors.
Wide range of supported joint includes hinge, universal, ball, slider, hinge2 and fixed joints with breaking support.
Continuous Collision Detection
By means of Continuous Collision Detection you can work with very small objects on fast speed without experiencing any problems.
NeoAxis has build-in features for automatic ragdoll structure generation for animated characters. You can configure ragdoll the way you need it.
NeoAxis includes features for making physics based vehicles.
Freedom Of Choose Physics Engine
NeoAxis has universal interface for implementing third-party physics libraries. Currently NeoAxis supports two physics libraries: