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Advanced Physics EngineGive your objects life with the built-in NVIDIA PhysX Engine. It's the world's most advanced physics engine and is used in many games. NeoAxis Physics EditorBy means of integrated physics editor you can easily configure physics model for game objects. Read more... Rigidbodies PhysicsNeoAxis comes with full support of rigidbody physics, which includes various types of bodies, joints and motors. Breakable JointsWide range of supported joint includes hinge, universal, ball, slider, hinge2 and fixed joints with breaking support. |
Continuous Collision DetectionBy means of Continuous Collision Detection you can work with very small objects on fast speed without experiencing any problems. RagdollsNeoAxis has build-in features for automatic ragdoll structure generation for animated characters. You can configure ragdoll the way you need it. VehiclesNeoAxis includes features for making physics based vehicles. Freedom Of Choose Physics EngineNeoAxis has universal interface for implementing third-party physics libraries. Currently NeoAxis supports two physics libraries: |
Read more about physics support in NeoAxis...
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